They can weigh him or her down and cause problems if there are too many.Īll of this is a simple legend, of course, no one's seen a Shepherd or Seraphim in hundreds of years. Also, the more humans the Shepard has contracts with, the heavier the burden on the Shepherd. Should the Shepherd die, so will the humans that have a contract with him or her. While forming contracts with Seraphim has no adverse consequences, humans are a different story. They can also form contracts with humans, who help carry the burden of malevolence. They can form contracts with Seraphim and combine their bodies so they can use their elemental powers to purify dangerous creatures. Then they become a living legend with the power to purify all Hellions. The Shepherd is a regular person until they are able to pull a sacred sword from a stone. The Seraphim kept nature running smoothly and in balance, while a person called the Shepherd kept the malevolence at bay. While Seraphim are turned into powerful dragons, all other living creatures are turned into monsters called Hellions when they are taken over by malevolence. Malevolence turns any weak or negative living creature into a monster. The monsters were created when an area was thick with negative emotions that created a dangerous byproduct called malevolence. When Seraphim became too connected to a human, seeing their friend physically and mentally turn into a monster caused them to despair and their ephemeral forms were quickly turned into monsters as well. There were thousands of Seraphim, but mankind was awash with terrible emotions, and could easily be overcome and turn into monsters. The Seraphim have magical powers and their own element to control. The humans prayed to the Seraphim, and in return the Seraphim blessed them. Humans and Seraphim used to live together in harmony thousands of years ago. If you don't think any of the above situations apply, you can use this feedback form to request a review of this block.Tales of Zestiria the X takes place in a world where there are beings called Seraphim. Contact your IT department and let them know that they've gotten banned, and to have them let us know when they've addressed the issue.Īre you browsing GameFAQs from an area that filters all traffic through a single proxy server (like Singapore or Malaysia), or are you on a mobile connection that seems to be randomly blocked every few pages? Then we'll definitely want to look into it - please let us know about it here. You'll need to disable that add-on in order to use GameFAQs.Īre you browsing GameFAQs from work, school, a library, or another shared IP? Unfortunately, if this school or place of business doesn't stop people from abusing our resources, we don't have any other way to put an end to it. When we get more abuse from a single IP address than we do legitimate traffic, we really have no choice but to block it. If you don't think you did anything wrong and don't understand why your IP was banned.Īre you using a proxy server or running a browser add-on for "privacy", "being anonymous", or "changing your region" or to view country-specific content, such as Tor or Zenmate? Unfortunately, so do spammers and hackers. IP bans will be reconsidered on a case-by-case basis if you were running a bot and did not understand the consequences, but typically not for spamming, hacking, or other abuse. If you are responsible for one of the above issues.